This specific tutorial is just a single movie from chapter four of the Cinema 4D R12 Essential Training course presented by lynda.com author Rob Garrott. The complete Cinema 4D R12 Essential Training course has a total duration of 10 hours and explains the key foundational concepts, such as polygons, textures, and rays, that are crucial to understanding exactly how this 3D application functions
Cinema 4D R12 Essential Training table of contents:
Introduction
1. Getting Started
2. Creating and Understanding Objects: Hierarchical Relationships
3. Working with Splines
4. Polygonal Modeling Tools
5. Using Deformers to Modify Objects
6. Materials and Texturing
7. Lights
8. Keyframes and Animation
9. Camera Movement and Control
10. Rendering
11. 3D Animation Workflow: Compositing in After Effects
12. A Very Quick Introduction to MoGraph
13. Texturing with BodyPaint
14. Dynamics
15. XPresso
16. Particles
17. Conclusion